by natges
Published: June 8, 2022 (3 weeks ago)

fastJSON will help you quickly and easily serialize and deserialize objects of multiple sorts in a polymorphic environment.
fastJSON, you will be able to immensely simplify your coding related to object orientated programming. Moreover, it is capable of handling situations that other object serializers fail to.


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FastJSON Patch With Serial Key [2022-Latest]

It is aimed at providing a high performance and easy to use JSON implementation for C#, VB.NET or Java.
Fast JSON is a straightforward object to object serializer. Nothing more, nothing less.
Its simplicity and speed makes it the de-facto standard for JSON implementation.
Now you may be asking – Why on earth would you need a serializer?
Answer – To be efficient, it must function reliably, fast, and without a problem.
A good json serializer is required in the following scenarios:
– Serialization of Objects of different types
– Serialization of data asynchronously and without any timeouts.
– Trasporting data between platforms
– Serializing data to and from file (JSON is not natively serializable)
– Serialization of data to and from XML.
Rfc7159 – JSON
This RFC defines the JSON as Text. This is more on the basis of ECMA-262, than a necessity.
Remember, JSON is not an XML, and it is not a JavaScript implementation.
In summary, JSON is a completely different animal, that, however, shares certain similarities with JavaScript, yet more resembling XML.
How Does it Work?
Fast JSON requires no user knowledge, as it is easy to use and exceedingly fast. On top of that, it performs extremely well, and generates negligible, if any, garbage.
This is achieved using XmlTextWriter to serialize the object and a XmlDocument to deserialize it.
Both objects use the.NET framework to quickly write and read information from the XML.
Using the XmlTextWriter to write the JSON:
XmlTextWriter xml = new XmlTextWriter(outputFilename, Encoding.UTF8);

xml.Formatting = Formatting.Indented;

//Setup a root object for the serialization
XmlDocument doc = new XmlDocument();
doc.Load(context); //context is the application context

//Serialize everything to the output file

//Serialize the root object to a file


Serializing an object:
//Serialize the program
XmlSerializer xmlSer = new XmlSerializer(this.GetType());

using (TextWriter textWriter = new StreamWriter(outputFilename))

FastJSON Crack + Incl Product Key

Ease of use.


Ease of integration.





No GC overhead.

It is:

Object serializer and parser.

Attributed to the author:

Thibault Schueller.

Please find more features of this plug-in on the page


…, as an additional bonus your code will be possibly running on Java 7+ and/or Java 8 or later (if you want to use streams), which includes the following:

Potential removal of generics
They have moved Map, Set, List methods from static to instance. This will improve performance.
The methods put(), get(), keys(), entrySet(), values(), size(), contains() are now static. So no need to create the instance.

All public static methods in the Java API that return Java Collection.

For example, from Apache Commons would have been like this:
public static , V> void putAll(
Map map, Iterable> entries) {
for (Map.Entry entry : entries) {
put(map, entry.getKey(), entry.getValue());

This became:
public static void putAll(Map map, Iterable> entries) {
for (Map.Entry entry : entries) {
put(map, entry.getKey(), entry.getValue());

Here comes the benefit to you with streams:
public static void putAll(
Map map, Iterable>

FastJSON Crack + Activator [Mac/Win]

FastJSON is an elegant JSON library that makes it easy to work with complex types such as JSON objects, arrays, dates, numbers, texts, Booleans, maps, lists, or regular expressions.
If you are making REST API calls, one of the problems that you might encounter is you have to deal with it with different type of data returns with the help of server APIs. This usually makes it harder to work with and make use of JSON. With fastJSON, this problem is no longer a concern of yours. It helps you perform operations on various types of data. All you need to do is install the quick tool and you are all set to go.
fastJSON consists of a easy to use API that you can use to access JSON data objects. It is used to serialize and deserialize various JSON content that you can find over the web.
FastJSON serializes JSON content to byte arrays. It supports both String, Double and Int primitive and complex types like JSON array, date, map, list, object and regular expression. It is a very quick and easy tool to use when compared to other JSON serializers. In addition, this tool is free to use.
You can serialize content to byte arrays using this tool very quickly and easily and it can be used to communicate between ASP.NET and the server using REST API calls.

Benefits of using fastJSON

There are many benefits of using fastJSON to serialize and deserialize JSON data in your application. Below are the benefits that you can get by using it in your projects.

fastJSON, you will be able to immensely simplify your coding related to object orientated programming. Moreover, it is capable of handling situations that other object serializers fail to.

fastJSON is a very efficient tool. It helps you perform operations on various types of data with ease. Moreover, it provides you with complete control over the data that gets serialized to JSON.

fastJSON is a very elegant tool that helps you make use of things that you find hard to work with in other serializers. For example, you can use date objects and it will work just fine.

fastJSON is a very fast tool. It is capable of handling things that other tools fail to perform. For example, it will work great in large datasets. Moreover, it is extremely fast

What’s New In FastJSON?

Supports JSON serialization/deserialization of multiple basic types:
string, float, double, boolean, integer, array, dictionary, object, UTC datetime.
Supports unicode strings.
Supports canonical input/output form.
Supports multiple environemts.
Supports codegen and runtime enviroment settings.
Supports native JSON serialization of data structures native to Java/CPP.
Supports writing to files.
Supports user-defined object types with user-defined classes.
Supports binary data.
Supports JSON date parsing.
Supports UTC, local timezone, and timezone offset.
Supports time, date, datetime and date time in UTC.
Supports struct pointers.
Supports enums and flags.
Supports default serialization from Java/CPP.
Supports JSON canonical input and output form from JSON format.
Supports all the JSON mechanisms.
Supports C++ 11 and C++14.
Supports data serialization of SWIG generated interface.
Supports user-defined method for all object methods.
Supports method bypass.
Supports Hashtable as object that can be native hash(–) of a collection.
Supports Recyclable class for all Java/CPP objects.
Supports all Java/CPP collection types.
Supports inheritance.
Supports optional interfaces.
Supports apply/attach/detach interface for object.
Supports serialization of object references.
Supports static member serialization with include/exclude.
Supports empty/null values for shared object.
Supports all Java serialization mechanisms.
Supports all Java/CPP wrapper class implementation (has similar behavior as Java).
Supports custom serialization classes.
Supports arbitrary Java classes.
Supports arbitrary C++ classes that contain a pair of virtual functions serialize() and de-serialize().
Supports all JSON mechanisms.
Supports remote packets.
Supports custom path for persist files.
Supports standard and compact path for persist files.
Supports local and remote persist files.
Supports both standalone and embedded applications.
Supports shared file access on network.
Supports shared heap for message queues.
Supports app context and object context.
Supports single (object) file for serialization, single (object) file for deserialization, single (

System Requirements For FastJSON:

Requires at least OS: 5.2.0 / XFree86 4.4.0 or later (November 2000)
Requires at least CPU: 500 MHz
Requires at least RAM: 1024 MB
Windows users with a standard video card will find the easiest game playing is to use their “Window XP” release of Wine. See the CD-ROM Wine Page for more details.
Wine may work in Linux or Solaris or AppleMacOS 9 but it is not officially supported.
Setup Wizard: [